These extra options can earn players some extra credits, but they can also let characters talk their way to victory. The information provided here should prove useful to beginners and set them on the right track. As for stats I would concentrate on Dexterity, Strength and Constitution. I take your point quite well. These in conjunction with one another give you a 13-23 or 14-31(on dark side opponents only) damage boost, a 2 defense boost and a +4 attack bonus. You need to sign in or create an account to do that. Early in the game, the bonuses for Critical Strikes are not very appealing. Do not become sith lord/jedi master as it is useless, go skills or sentinel class, Pro tip in k2 if you get the finesse perk you can make your hit chance and dmg scale off dex instead of strength. Harry Slater Your go-to destination for all things mobile gaming. I uhMust have forgotten to reply to this. It works for either light side or dark side, but dark side is the optimal choice. the time your max level (20). This doesnt take into account your characters Unique crystal bonus as its variable. Hopefully you find this helpful! All of these need to be raised to, or above, 15. Can't even beat Vrook with this build. Could I do this exact build but with Melee weapons? A good starting build can look like this: Strength is the most important stat for a Guardian. This build mimics the Jedi Master Obi-Wan Kenobi's abilities. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. This is solely because the Guardian class gets the Force Jump feat. Hope i gave you some good tips any other q's just ask me, P.S. Makes sense, right?). Ill talk about Fury later. Play a consular so you can use aoe attacks or at least use master speed, dual sabers and flurry. Always, always, ALWAYS get Master Speed. For your crystals i always use my characters unique crystal and the Solari Crystal +3 damage +3 attack and 1-8 damage on dark side opponents. - Huge thanks to my newest channel member - Dan Cohen - Meatbag Star. Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. As for other upgrades, go for pure Damage. Other ranks are obtained at level 5 and 9. For those new to KOTOR, just know that he (or she) is a Sith Lord suffering from amnesia and is the protagonist in the game. All trademarks are property of their respective owners in the US and other countries. Is it known that BQP is not contained within NP? this because it can really optimize your character. I suppose that if you're going DS you could just get the Affect/Dominate Mind powers, but I would definitely not totally ignore the Persuade skill. This build mimics the skills and abilities of Darth Revan from Star Wars canon. First off, on the question of Armor: Forget force powers, give him the heaviest armor he can wear. That's Gurren Lagann. I'm actually doing a cross-class character with a Guardian and a Master hybrid. It is a light side build that uses all of the fun dark side powers. And because the game is a massive RPG, theres a lot to consider when youre building that character. Please see the. It allows for easily tripling the damage of weapons, and shouldn't be underestimated. I was tempted to be a Sentinel/Weapon Master, but at the same time I feel like I want to continue my same character from KOTOR 1 and stick with Guardian and then continue the pure brute melee, so Weapon Master. Is there a single-word adjective for "having exceptionally strong moral principles". Being a Soldier will help this character stay alive in the early parts of the game. If youre focusing on defensive powers, its a good idea to keep on the light side of the Force, but if you want to use offensive powers, you should definitely be a dark side jerk. Thanks for the assistance! The moment you actually build your character like this and notice huh wait there are still two points to spend for attributes. Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. Force powers for the Windu build include: Burst of Speed, Force Push, Force Resistance, Valor, Throw Lightsaber, and Stun Droid. This build starts with the Scoundrel, then becomes a Guardian. That bit about using Kreia and Force Chain to get the effects of Force Speed on yourself is brilliant. Sweet! The best Kotor 2 builds for each class: Guardian Sentinel Consular Prestige Light vs dark Guardian The Guardian is all about combat. A high Wisdom stat also makes it more likely that offensive Force powers will be successful when employed against enemies. Just because of this and that bonus XP you get when you have her in party,she isthe most useful companion in my opinion. This is completely doable, provided the following two conditions are met: 1) You attack him from behind (damage bonus. Or is it temporary until you get robes? in History, minored in Political Science I have lived in the Houston TX area my whole life; love the wintershate the summers. This build is effective as it allows you to become a force-wielding monster. Your Heavy Armor prevents you from using certain Powers like Speed right? The build pages are geared toward being as brief as possible. Excellent build. I am also an avid gamer and have researched the history of electronic entertainment extensively. Players want to take two-weapon fighting, Flurry, and Heavy Armor Proficiency for the Sith Mask. what do you recommend having in your party ?! Wound Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. This gives the character the Persuade skill early in the game. This is a link to the guide, but be warned that it contains spoilers. What about equipment and upgrades? The Jedi class for this build is Sentinel. That said, if you need him to be a skilled tech specialist, you can do okay giving him a single lightsaber and focusing on feats like Dueling and Toughness - at that point, he's basically a tank, and you'll want to emphasize his survivability. Basically, theres everything you need here to make sure youre playing Knight of the Old Republic 2: The Sith Lords as the most badass Jedi or Sith you possibly can. Force Jump reduces the need of Speed pretty easily, so whenever you can, charge your enemies. For more information, please see our A higher Intelligence grants more skill points per level. This build is a bit difficult at first - mainly because the player must refrain from leveling up until becoming a Jedi. RELATED: Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked. I like persuade simply for its use in dialogue. ALL RIGHTS RESERVED. After This build uses the Dueling, Flurry, Weapon Focus: Lightsaber, and Jedi Defense feats. Once all the cosmetic choices have been made at the Character Creation screen, players must choose their starting Attributes. guys. makes putting a stat at 15 worth it, you will gain 5 more points to allocate by. *, Any questions, comments must be forwarded to the original content creator at. For the other two classes, you should pick either Jedi Weapon Master or Sith Marauder. Force Body Because you dont have large Force pool, but lots of HP, this is just for you. His Tech Specialist levels also don't stack with his Jedi Guardian levels for the Unarmed Specialist feat, which means he'll be at least 6 levels behind on his unarmed damage. The consular build focuses on area damage (Force Lightning) and buffs with moderate melee capabilities. Windu's fighting style is built more upon Dexterity than Strength; however, don't neglect Strength. Guardian will allow for Force Jumps; this prevents players from having to sneak all the way to an enemy. This allows for 2 extra attacks per round and a +4 defense buff. Wisdom will comes in use for few of those Dark Side Powers this character has. However, some are still useful. I wanted to try my hands on heavy armored character, because thats what Ive never did before just because of the fact, that you cant use most of the Powers. You will be dependant on her for most of the game and by the time she will be "unavailable" to you, your Fury will give you +2 Attacks, so you will not have a use for Speed anymore. Why do academics stay as adjuncts for years rather than move around? Mark Hospodar has been an avid gamer ever since he fired up the original Medal of Honor on his PS1. Normally, my Jedi use double-bladed lightsabers with Master Flurry and Master Speed to dish out a preposterous 5 attacks per round, which is enough to kill most opponents in 1 or 2 rounds (especially if they've been caught in a Stasis Field); but one cannot cast Master Speed with armor on. Definitely like the build as it is pretty similar to the first KOTOR which is what I was hoping to continue. If armor, what powers should he take? Who needs Call of Duty when you have Roblox game Frontlines, Marvel Snaps Kang really has got a grasp on infinity, Bulbasaur ASMR is here to soothe your soul, Mario Karts Waluigi Wiggler Switch combo ostracised by Reddit, Final Fantasy Pixel Remasters get Switch release date, Hey! In fact, with this game, it seems the possible variations for character builds seem endless. Players can choose from a range of active and passive Feats that will aid them on their journey. The Speed Burst, Force Push, and Slow are the primary Jedi powers. After players choose to embrace the Light or Dark Side, prioritizing these abilities is recommended: Once players have reached Level 15 and sufficiently embraced their journey down either the Light or Dark Side, a Prestige Class can be unlocked. All trademarks are property of their respective owners in the US and other countries. Force Deflection Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. Please feel free to contact me through Reddit (/u/TangoSierraFan). Other ranks are obtained at level 5 and 9. A history teacher by training, Mark has branched out into the fields of fiction and non-fiction writing. Honestly your kinda build won't be very useful skill wise so you can invest your points wherever you'd like. Awareness is the ideal skill. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. It's worth noting that Class Skills cost 1 Skill Point to increase, while Cross-Class Skills cost 2 Skill Points to increase. I maxed power attack, two-weapon fighting, lightsaber mastery, and the rest were basically defensive things and focused all on Strength. There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. As far as powers go its completely up to you, but seeing as how you seem to be into a light side build with little to no wisdom (being the strongman build) id focus on getting mainly light side powers but up to you. Graduate of Sam Houston State University -- Class of 2011 B.A. This build uses the Force Suppression, Force Resistance, Force Push, Stun, and Burst of Speed. Since players only have a limited number of points to allocate to these. Information about your use of this site is shared with Google. Providing guides for the biggest and best iOS and Android games, reviews of all the latest titles, and news stories to keep you up to date. Expect to reload the game a lot. Jedi Guardian Sith Marauder combo will give you the most Feats and Health Points + Marauder has some badass bonuses like increased damage, reduced damage taken and Fury. If push comes to shove, wed say dark side is more fun, but its a hard choice to make. Strength ------- 14 Dexterity ------ 14 Constitution -- 16 Intelligence --- 8 Wisdom -------- 12 Charisma ------ 10 STRENGTH: Strength is the most important to you as a Jedi Guardian. The Scout is the best class for this build due to its Uncanny Dodge feat that reduces the DC (Difficulty Class) of throwing grenades accurately. In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. This is a good build to spend some (17) points on Repair to get HK 47. Force Chain! One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character you're going to play as. Ive been using Dao-Dur a lot (love me some dark Zabrak using saber-staff). I just got back into playing KOTOR 2 again and I'm shredding enemies so far. Several of the game's most useful Implants require a Constitution rating of at least 16, so this tends to be the magic number. Then Repair catches my eye, seems interesting in this game. This build uses the Scout and Consular classes. The Jedi class should be either Guardian or Consular. So after all these years I discovered something I didn't know. They'll still have enough skill points to invest in what they want throughout the game. I wouldn't waste any points in Intelligence and i would put any leftovers in Charisma (i like persuading people). 'Just make sure you have it after you have gotten the, I find if one shouts pew pew pew then one is percived to be effective by distracting oneself, an others that may be watching. This does not, however, mean this build is weak against other foes. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. Learn more about Stack Overflow the company, and our products. Slinging Force powers and swinging dual lightsabers. Youll get a massive boost to your combat skills, while still getting plenty of Force Powers to use. RELATED: Star Wars: Knights Of The Old Republic 2 - How To Unlock HK-47 As Fast As Possible. Not having to worry about a character getting stunned, poisoned, or suffering from any of the other status ailments makes this game a lot easier. STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. Can my saved game in KotOR be used for anything in KotOR 2? (Because that way theyll reach the ground much faster. Speed/Force Jump is just as powerful in the second game, though I would probably use flurry over power attack. Now I'm moving on to KOTOR II and it seems like it's become a bit more advanced/complicated on the characters, and I was wondering if I could stuff it up or do some big no-no things. The Electrical Capacitance Shield makes players immune to electricity - including force lightning. It is only visible to you. Makes sense, right?). As for weapons, you're right in your intuition that Unarmed is probably the way to go - especially if you can hold back his level to 6 before switching him over to a Jedi, as his Shield Breaker ability will more than make up for the lost damage to a few levels. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Why go anywhere else? This guide focuses on creating a very brutish and powerful melee character, based on hitting many extremely powerful attacks per round. Take the Dueling feat, and the Flurry and Toughness feats make this build even deadlier in battle. As for other upgrades, go for pure Damage. A pretty balanced build would look like this: STR: 16, DEX: 12, CON: 16, INT: 8, WIS: 12, CHA: 10. Having gained the required influence, I am now able to make Bao-Dur a Jedi Guardian. This will give the player's Jedi a lot more force points, but fewer feats. and our Star Wars KOTOR II Guardian Build Guide If you are going to play as a JEDI GUARDIAN and then become a JEDI WEAPONSMASTER then here is guide to light the way. Players are given the choice of three classes: Scout, Scoundrel, and Soldier. i am lvl 3 now .. and dont know what i have to max oder lvl now :D. Anakin Skywalker used Djem So and Shien not Ataru.only time he used Ataru was with the two saber dueling on Geonosis against Dooku with the Jar'Kai varient which he sucked with. Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). This build uses the Scout class. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. By Commandercup July 13, 2008 in Star Wars: General Discussion. It only takes a minute to sign up. Important thing is that second rank grants your +1 Attack per round and second +2 Attacks. Jedi Guardian's don't have a particularly wide variety of Force Powers available to them anyway, so you should easily be able to tailor a list to his limitations. This build is based on the idea of making an extremely overpowered melee character. Check out our Star Wars: Knights of the Old Republic 2 mobile review to get our full thoughts. Consular. ncdu: What's going on with this second size column? +2 Attacks per round! Definitely not in a melee build - even a build deliberately investing in INT to cripple me was able to beat the game. Armor: Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. Thanks, DB. Shame that those two buffs doesnt stack, but hey, 4 Attacks per round with Flurry in Heavy Armor is still awesome. Theyre going to get Force Powers on a regular basis, and get more Force Points to spend on them as well. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities, This build starts with the Scout class, and then. i like to use Thon or Area Jeths robe, The Quickness D package, Stabilizer mask, Ceremonial shield and Ossluks gloves (cause i feel bad for the lil bug). When you cant use Kreia, I usually paired Bao-Dur with either Visas specced for Buffs, or HK-47 who synergize very well with Bao-Dur after hell upgrade his Remote to heal droids. This build is designed to take down other force users with ease. Light side characters get more defensive powers, dark side get more offensive powers. It works for either light side or dark side, but dark side is the optimal choice. Weve even taken the time to consider which prestige class is the best to aim for when you hit level 15, and whether you should focus on the light or dark side of the force. If you dont want it, just go for anything with Strength or Wisdom bonus. Fear Last rank is pretty much AoE stun and who wouldnt want that, right? I have received many private messages about the guide and will use this site to make improvements since the original is now locked and could be better organized. Force Push, Affect Minds, Valor, and Speed powers. Updated June 19, 2022 by Jeff Drake: There are way too many great builds in KOTOR to limit a list to just ten. Obviously, this build requires starting as a Scoundrel for the Stealth and Sneak Attack skills. I'm just saying what I've seen in speculation. I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. RELATED: The Best Star Wars Imperials Not In The Shows Or Movies. Force powers tend not to be important in this build. Like those games, this build starts weak but gets increasingly more powerful - by the end of the game this build will be defeating entire groups of enemies in seconds. While itsLightside Power, it will come in handy sometimes. Stuff that ups your STR is nice. With this build, the optimal choice is Jedi Weapon Master or Sith Marauder. wow i didnt know force speed was good in combat. A player can focus on blasters, grenades, or lightsabers. Anyone familiar with Star Wars lore knows that Mace Windu was not the traditional Jedi. New comments cannot be posted and votes cannot be cast. Look at your Wisdom too, since thatll help with your force powers. This build is dependent on what items players use versus what skills or feats they choose. We include affiliate links in articles. Kotor 2 is not complicated - its easier than kotor 1. At rank 15, once you talk to Kreia, you get a free level and a Prestige Class. Last rank is pretty much AoE stun and who wouldnt want that, right? STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. Why pick anything other than a plasma sword that can cut through almost anything with ease; however, if a character is built around using blasters they can be just as deadly. When youre building one you should think about focusing on Strength, Dexterity, and Constitution. Espaol - Latinoamrica (Spanish - Latin America). Now, in KOTOR2, I would switch my stance and go with a dex build. Fury is Power obtained at level 1 Sith Marauder. This build uses the Scout class combined with the Sentinel Jedi class. Pocket Tactics is the world's number one mobile games site. There are also concussion, cryo, adhesive, poison, and sonic grenades. This update will add five additional builds that players might want to give a try. The Guardian starts with 4 Class Skills, which include Demolitions, Awareness, Persuade, and Treat Injury. Theyve got a decent class feat that diminishes the effects of attacks that cause fear or stun your character. The thief build relies on remaining unseen until they decide to attack, and making the most out of every attack. How did Obi-Wan kill Grievous again? The Speed Demon build is designed to speed across the battlefield with such speed that the enemy won't know what hit them. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. However, the Critical Strike build becomes one of the most powerful builds during late-game play. Thanks to Speed Mastery and using my double-bladed lightsaber, I was a super hard hitting melee beast. Windu walked a fine line between the light and dark side of the Force; especially with his lightsaber techniques. However, his love of gaming has never dissipated over the years. You need 12+ to start getting more skill points per level and that's 4 attribute points you could put somewhere else. Playing without it limits item choices in a huge way. Whether a character will succumb to the dark side and become a Sith is also up to the player. Light side is the most optimal way to build a consular, whereas dark side builds will be much less effective. Wisdom and Constitution should also be raised. so . This forces players to choose skills and feats that give a more immediate benefit. 2023 GAMESPOT, A FANDOM COMPANY. Awareness may be nice to see in coming mines as you are often playing as your main character. Well, thats everything. Welcome to the Optimal Guardian/Consular guide for Star Wars: Knights of the Old Republic, written by /u/TangoSierraFan. The best Kotor 2 builds for each class. When you become a Weaponmaster, get all the Superior Lightsaber Specialization feats first, then. This build's primary attributes are Strength and Wisdom; secondary attributes are Dexterity and Constitution. Out of all the three classes, Guardians receive the most Hit Points after leveling up. Two-weapon fighting lets players dual wield blasters which is what players want. but there is one thing that. Of course, players can tweak all of these suggestions to their heart's content. What Is the Difference Between 'Man' And 'Son of Man' in Num 23:19? Honestly once you have been able to upgrade to the point where you can get your lightsaber with these upgrades and have master speed the game is over. strength dex cons ?! I chose to go with single lightsaber because of the Defense bonus from Dueling. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? As for feats go def need finesse with lightsabers (don't waste a feat point on melee finesse as you'll need a lightsaber to do max damage), also use Toughness (max it out), Lightsaber mastery (max it out), Flurry (max it out as this is the most important feat for me personally), Two weapon fighting (max it out), and i personally use my remaining feats to max out conditioning/empathy and make sure to allow access for medium armor use. So if Kreia uses Speed on herself, you will be speeded too. I've played a strength guardian and a dex guardian in KOTOR2, and the dex build faired far better against the end boss than the strength build did. I think pretty much everything is answered in this. This stat determines how likely the player character is at dodging enemy attacks. This item will only be visible to you, admins, and anyone marked as a creator. One type of build that many players don't try is a character that uses explosives as their main weapon. Limited Run Games shows off three KOTOR II physical versions, KOTOR 2, Obsidian's Star Wars RPG, makes its mobile debut today, Roblox Black Friday deals and mobile game bargains this year, Pokmon Violet is beating Scarlet in the popularity race, The titillating tail of Genshin Impacts Ms Hina, Gorou, and Itto, Pokmon Violets Ceruledge is catching the attention of trainers. Armor or clothes? 5. Mutually exclusive execution using std::atomic? Get the Dual-Wielding feat, and focus on maxing out the Flurry feat. The Scout is a good pick for this build due to the implants; some other feats that complement this build the best are Force Immunity, Toughness, and Conditioning. Focusing all efforts into improving Force Powers and making them easier to use, stronger and just generally more effective. This build starts with the Soldier class and switches to the Guardian Jedi class. Obviously, avoiding more hits increases the Jedi Exile's staying power in a fight. Force Deflection and Redirection are obvious choices, as are Force Push, Energy Resistance, Heal, Stasis/Stun, and maybe even dip into the Dark side for powers like the Wound or Fear lines. I havent leveled him until I turned him into Jedi and than went full Dual Wield and Lightsaber Throw and Heal. His amazing 10 dextery also means he'll be getting hit a lot if he wears the Miner Outfit. And note that I never mentioned "Jedi Guardian" in the first place. CON affects your health and somewhat more importantly the implants you can equip. Follow us for Roblox, Genshin, Pokmon, and more on, Star Wars: KOTOR II Switch review - Yoda the one I want, Star Wars: Knights of the Old Republic lightsaber - how to get your first Kotor 2 lightsaber, Star Wars: Knights of the Old Republic 2 mobile review, Star Wars Knights of the Old Republic II Switch review. For your crystals i always use my characters unique crystal and the Solari Crystal +3 damage +3 attack and 1-8 damage on dark side opponents. The games recommended is a good way to start. Feats for this class should include Lightsaber Focus, Flurry, Jedi Defense, Dueling, and Conditioning feats. Heal While itsLightside Power, it will come in handy sometimes. In addition to the six classes, there are Feats, Skills, and Force powers - this allows for character builds for nearly any type of character. Kotor 2 Jedi guardian build all stats I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. Dexterity is the Primary attribute, followed by Charisma and Wisdom. I've used this build in over half my runs- out of nearly 200 hours of gameplay- and it works on every difficulty, easily defeating all enemies and bosses. KOTOR 2 Build: The Jedi Master Tags: #Dragonborn1721 Back to Topics 1 2 Next SpookyBorn2021 Member August 15, 2015 The Jedi Master The Force Master at the very base is a simple character. Feel free to critique it with better sacrifices needed in keeping 13 and 17 onto skills after buffs for a soldier guardian. Don't bother with Skill-boosting Feats, since skills (as already mentioned) are more or less worthless to Soldier-Guardians. This guide is inspired by my "Potentially optimal consular build," which was posted on Reddit in April 2018 and has been viewed over 23,000 times. Aim for a balanced set of attributes, and a mix between combat and support feats and powers. Create an account to follow your favorite communities and start taking part in conversations. Why is this sentence from The Great Gatsby grammatical? Wisdom should be maxed-out for maximum Force points. Star Wars: Knights of the Old Republic 2 is currently available on PC, Switch, and Mobile. My lightsabers and melee weapons do about 37.5 damage per strike (level 22, I had to play around with equipment to get enough skill equipment to craft the best stuff), 5 strikes per round (4 in Kreia's case, but you've got to love the extra XP), while he will be restricted to 1 attack per round. Still on the fence? His other interests include horror movies, toy soldier collecting, and anything Batman-related. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. All rights reserved. The Retinal Combat Implant will grant immunity to critical hits. It's understandable, this is a Star Wars game that lets the player create and play a Jedi. His Tech Specialist levels also don't stack with his Jedi . 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